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NPC Generator

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Advanced [show]


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely grey suit with blue socks and a vest with buckled shoes. He has auburn hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Roger Hadleigh, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 12 (+1)6 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Chrysoprase (50 gp).


Social Check DCs


Taklinn Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears brown cloth garments or leather armor. His hair is white and curly. His eyes are hazel and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Job, Poor. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Taklinn Stoutale, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 cp. Carnelian (50 gp). Amethyst (90 gp). Jasper (50 gp).


Social Check DCs


Nutae Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Navigator does. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nutae took refuge in the old dungeon and found the beat up axe and armor he uses now. He now owns his own business.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Shy. Bonds: Job, Rich, Nature, Adventurer. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Nutae Erenaeth, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)17 (+3) 7 (-2)8 (-1)
Skills Animal Handling +0, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Terran, Goblin, Giant
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp.


Social Check DCs


Carlin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is blonde. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting. Flaws: Ugly, Disease, Mundane. Bonds: Military. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Carlin Oomtrowl, Female Gnome Sorcerer 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Amethyst (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Grigi Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears black painted combat armor at almost all times. She has wavy chestnut hair. She has gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grigi grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grigi. She used her abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and she feels that her past leaves her morally obligated to help

Ideals: Passionate, Gifted. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Grigi Middleton, Female Half-Orc Sorcerer 2
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1600 sp. Alexandrite (600 gp). 1 Banded mail.


Social Check DCs


Ildrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His white crest is singed and shortened. This red eyed westerner is not easily forgotten.

Personality: Ildrex wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Ildrex Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Joser Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears professional attire. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 7 years old his parents immigrated from the north. He has had some formal painting training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear

Ideals: Persistence, Philantrophist, Artistic. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Joser Wildheart, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Silver pearl (80 gp).


Social Check DCs


Aramil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Dilettante, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Aramil Withrethin, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Lavinia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'11" and wears rags and sports a simple walking cane. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She feeds upon the attention of others.

History: Born in the west her family was never financially stable. Her mother was a soldier and died while she was still young. Lavinia was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Expand her business.

Flaws: Greedy. Bonds: Poor, Attractive, Military, Job. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Lavinia High-hill, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 60 gp.


Social Check DCs

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