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NPC Generator

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Advanced [show]


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears pastel leather gloves, a pastel jacket, and tight pants. Her red fur is braided into rings. Her fierce amber eyes like to dwell on things.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has money and likes to spend it; and a strong sense of loyalty to half-elven people

Ideals: Logical. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Mardnab Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern woman prefers to wear flannel. She wears her black hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Further she is a bit of a stoner and is frequently out of it.

History: Born in the east to a Cook, Mardnab learned a great deal about her father's area of expertise. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Mardnab Musgraben, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Meena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and tan handkerchief worn on her left side. She wears her blonde hair up. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Meena was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she is terrified, and will act out of fear

Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Meena Folkor, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her red fur, when down, is lengthy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Animal Trainer mother left her crippled. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Dagger In the Wind, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Brown-green garnet (80 gp). Azurite (6 gp). Red-brown spinel (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Cynical, Fearful. Bonds: Rich, Attractive. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Simon Raethran, Male Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 700 sp.


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Adventurer does. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are likewise hazel.

Personality: This man loves music and to teach people music more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Arumawann was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to open a new tavern; and to be a farmer again

Ideals: Artistic, Logical. Bonds: Job, Family, Rich. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Arumawann Bafflestone, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Skûn Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Skûn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Skûn was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Skûn Staurheim, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 2 Acid flasks.


Social Check DCs


Vonbin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. Vonbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Vonbin and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Vonbin Trueblood, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Art Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She dresses in brown turtlenecks beneath a green coat with yellow slacks. Her orange fur is lengthy and is close to two feet long. Her green eyes peer out from beneath her top brown hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Actor business at a young age. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants revenge against dire rats; and to find somewhere to settle down

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Job, Enemies. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Art Of Ivory, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 gp.


Social Check DCs

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