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NPC Generator

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Advanced [show]


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a perfectly clean shirt and pair of pants. She has slicked back blonde hair. She has gray eyes and a grey hat with a tan feather.

Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Carter in town.

History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She left for the north, certain she would find work there.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seddit Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple brown line shooting up and back down. Her hair is greying and her face has many wrinkles. She has black eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Disease. Bonds: Job, Criminal record, Rich. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Seddit Suspicion, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Melissa Bradford, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. She wears her blonde hair down. Her eyes are blue and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Slave. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Melissa Bradford, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Anthony Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a violet suit. He is tall, broad shouldered and powerfully built. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small desert village. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Nature. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Solvenstein, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Orla Turen, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of luck around her neck, and a sword on her belt. She wears her chestnut hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the west, certain she would find work there.

Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Orla Turen, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Loopmottin Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing colorful clothing, dressed as a Courier. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her father was called into army service. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her son. Heartbroken, Loopmottin never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Expand her business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Military, In love, Job. Occupation: Courier

Voice: American accent

Attributes [hide]

Loopmottin Quillsharpener, Female Gnome Sorcerer 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)13 (+1) 6 (-2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Williamina Tenley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown coat over a white low-cut shirt, and a small hat upon her head. She keeps her long white hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Williamina was born with her mother's beautiful face. In her 13th year, her parents were killed by a goblins raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Secretive. Bonds: Adventurer, Attractive, Enemies. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Williamina Tenley, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp. Tourmaline (130 gp).


Social Check DCs


Wobbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Miner.

Motivation: Further expansion of business; and to be a interpreter again

Flaws: Antagonistic. Bonds: Rich, Religious, Family, Job. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Wobbles Oomtrowl, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Mûglûk Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. With a patchy golden beard and wild golden hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against dire rats

Flaws: Addict, Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Mûglûk Shelley, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 5 (-3)9 (-1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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