Paelias Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His tied-back hair is brown. His blue eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Paelias was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Therlin Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, but even with her fine clothing she looks run-down. Her hair is cut close to her head. Her face is scarred and worn.
Personality: A skeptical and narcissistic woman, Therlin's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the north, certain she would find work there.
Motivation: To share knowledge with the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Hamil Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He wears his auburn hair down. His eyes are gray and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Hamil lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers
Ideals: Athletic, Opinionated, Optimist. Bonds: Attractive, Family, Adventurer. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 gp. Moss agate (10 gp).
Markosian Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black shirt with thin tan vertical stripes and blue pants. Her hair is short and dark red. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: Markosian was born the youngest of three triplets. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and to reunite with her absent mother
Flaws: Ugly, Shy, Hedonist. Bonds: Family, Criminal record. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Tiger eye turquoise (16 gp).
Nyx Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a blue costume with the symbols of strength on her torso. Her whole body is exceptionally muscular. Her silver hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Nyx was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Merchant. She is untrained/undisciplined, which makes her dangerous.
Motivation: To end her boredom; and she is content
Ideals: Opinionated. Flaws: Insane, Shy, Mundane. Bonds: Immigrant. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp.
Tippletoe Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan Stetson hat and tan clothes. Her hair, while still mostly black, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: This woman loves music and to teach people music more than just about anything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful brothel owner made her what she is. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Actor for hire.
Motivation: To be a Painter again; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Bonds: Attractive, Job, Mentor. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Nimble Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She carries with her a set of halberds on her belt, each one with a aquamarine on the hilt. Her fur, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also hits on women, regardless of circumstances.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Ploughman and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. She hasn't told them the truth, but wants to settle down with them.
Motivation: Expand her business.
Ideals: Fighting, Disciplined. Bonds: Has a crush, Military, Job. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. Zircon (40 gp).
Bolhild Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her monstrous two handed axe. Her red hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are blue.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Flattery will make her almost putty in your hands.
History: She was born in the south, but her parents moved at a very young age to the west. A gypsy cursed her at a young age, leading to her ugly appearance. Recently the stress of being a Fisher has made it difficult for her to sleep.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Selfish. Bonds: Immigrant, Poor. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Williamina Adley, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses well, typically a more casual-formal manner. She wears her blonde hair down. Her gray eyes are passionate and lively.
Personality: She loves telling others what to do and how they should feel about things. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear.
Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
