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NPC Generator

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Advanced [show]


Lezre Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears a black cloak and cross-gartered green stockings. Her clothes are grease stained in places. She has a very tight haircut. Her green eyes have a joyful gleam in them most of the time.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born the only child of a wealthy merchant. Lezre was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Sellsword. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the east; and to share knowledge with the world

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lezre Ryley, Female Half-Orc Sorcerer 3
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1200 sp.


Social Check DCs


Theodoric Hayes, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His brown hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Justice. Bonds: Rich, Religious, Military, Criminal record, Enemies. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Hayes, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. Chrysoberyl (80 gp).


Social Check DCs


Maynild Brandon, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a simple grey robe with brown stripes complete with hood. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Maynild has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Selfish, Disease, Shy. Bonds: Criminal record. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Maynild Brandon, Female Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Gillyd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears baggy brown pantaloons and a yellow scarf, she is not a threatening figure. She wears her chestnut hair up. Her eyes are amber and catlike.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Adventurer, Poor, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Gillyd Rumnaheim, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nedda Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her black hair is cut jaggedly and amateurishly. She is baby faced.

Personality: Aggressive, abrasive, and angry, Nedda embodies much of what other species detest in the Halflings. She invites people to come help in her community garden.

History: Nedda was born with her mother's beautiful face. A gifted student she started as a Jeweler, but she got bored and became a Barkeep. After a long history of fighting, Nedda and her spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Nedda Tosscobble, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 pp. Onyx (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mordai Generous, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. He keeps his silver hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Impulsive, Mundane. Bonds: Rich, Criminal record. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Mordai Generous, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)16 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Aquan, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Chalcedony (40 gp). 1 Simple lock.


Social Check DCs


Dynamic Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Bowyer does. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Bowyer like her mother before her.

Motivation: To be a Barber again; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Job, Military. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Dynamic Of Winter, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Murgen Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a black vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is unkempt and raggedy. This blue eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Murgen isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 14th year, her parents were killed by a gnolls raid, leaving Murgen alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and many gnolls want her driven away

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Murgen Berkeley, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs


Henry Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a long brown beard with little hanging trinkets. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Philantrophist. Bonds: Religious, Mentor. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Ansley, Male Human Sorcerer 2
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)11 (+0) 10 (+0)8 (-1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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