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NPC Generator

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Advanced [show]


Ogg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white feathered hat and white clothes. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Ogg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Military, Slave. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Ogg Hadley, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Sannl Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a grey vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her chestnut hair in a pixie cut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Sannl Helcral, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Beloril Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Beloril was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Beloril Steelfist, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 15 (+2)4 (-3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Kelter Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Weaver.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Job, Adventurer. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Kelter Tosscobble, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 360 gp.


Social Check DCs


Lamlis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and he perpetually has his hammer ready. He has chestnut hair. His eyes are gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Lamlis grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Bonds: Has a crush, Adventurer. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Lamlis Ethanasath, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)11 (+0) 5 (-3)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. 1 Masterwork manacles.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear black pants and tee shirts. His silver crest is smooth and relatively long. His eyes are a pleasant gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Azzakh was born with his mother's beautiful face. Through the years after Azzakh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Azzakh's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)6 (-2) 7 (-2)12 (+1) 6 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +7 / 1d4+5, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. Golden pearl (140 gp).


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.

History: He was raised in a island tribe. His necromantic abilities were realized during a raid on his village. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Impeccable, Justice, Gifted. Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Warryn Scheppen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Sard (60 gp).


Social Check DCs


Harriet High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fancy red dress. Her brown hair is cut jaggedly and amateurishly. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Sensitive, Disease. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Mayor

Voice: American accent

Attributes [hide]

Harriet High-hill, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Silvo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear white pants and tee shirts, marred by teas. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Slave, Enemies. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Silvo Underfoot, Male Halfling Sorcerer 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jade (80 gp). Red-brown spinel (80 gp). Rock crystal (40 gp).


Social Check DCs

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