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NPC Generator

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Advanced [show]


Grai Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears many layers of old clothing at all times. She wears her red hair down. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Grai embodies much of what other species detest in the Half-Orcs. She has all her life been fascinated with writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her druidic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Grai Snowdon, Female Half-Orc Sorcerer 3
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1600 sp.


Social Check DCs


Brakka Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses like a well dressed Bowyer does. Her hair is long and black with streaks of white, and is pulled back with small black clips. Her eyes are brown and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Bowyer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Terse, Disease. Bonds: Job, Religious. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Brakka Barton, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)4 (-3) 18 (+4)8 (-1)
Skills Arcana -1, Intimidation +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Anne Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, red, dusty cloak. Her long auburn hair is drawn into a two foot long braid. Her gray eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She served in the navy to pay for her family's outstanding loans. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She would like to get married and retire; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Hogcollar, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue Stetson hat and blue clothes. Her silver hair is unkempt and raggedy. Her green eyes peer out from beneath her Stetson blue hat.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Dyer, who enjoyed hunting, Mardnab was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mardnab took refuge in the ruined castle and found the beat up sickle and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Fearful, Insane. Bonds: Poor, Nature, Job. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Mardnab Wildwander, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered black stockings. His green crest is singed and shortened. He has gold eyes and a green hat with a black feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He is content; and an old rival family wants him found

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Barbena Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she usually wears her brown robe and has her lance always slung over her shoulder. Her hair is greying and her face has many wrinkles. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. Barbena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Flaws: Addict, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Barbena Torunn, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. She keeps her cinnamon fur in a pixie cut. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the west, but her parents moved at a very young age to the south. She was an apprentice working in her mother's forge. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Her spouse's relatives view her with great suspicion; and to be a animal trainer again

Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Three Plume, Female Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Vonbin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears brown leather gloves, a brown jacket, and tight pants. His whole body is exceptionally muscular. His black hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Vonbin Caebrek, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. Red-brown spinel (100 gp).


Social Check DCs


Delg Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has styled his chestnut hair well, parting it to the right. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delg Foamtankard, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs

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