Olunt Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. His white hair is cut jaggedly and amateurishly. His eyes are gray and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Olunt grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and he wants to get laid
Flaws: Ugly. Bonds: Immigrant, Guardian, Has a crush, Adventurer. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Ellywick Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan tunic with pastel highlights, and long black pants that bunch up around her shoes. She has wavy brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Ellywick will drive conversation. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a criminal king-pin and mafia family She has had some formal dancing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she wants to get laid
Ideals: Extrovert, Gifted, Artistic. Flaws: Insomniac. Bonds: Criminal record, Has a crush. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp. Cloth of gold vestments (60 gp).
Ovak Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is red, silky, and of moderate length. Her eyes are likewise brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.
History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Justice, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Valanthe Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. She wears her auburn hair up in a very large beehive style do. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: When she was but 5 years old her parents immigrated from the north. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the north; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Logical, Entrepeneur. Flaws: Addict. Bonds: Immigrant, Job, Military. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. Onyx (40 gp). 1 Bullseye lantern.
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and very much looks the part of a Fortune-teller. His head has been shaved. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Vondal took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Vondal and his spouse have recently divorced.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. Through the years after Taklinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Taklinn's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Mantus Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a black suit, grey shirt, and brown tie. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. His eyes are gold and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast island. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Mantus never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 13000 sp. 4 Thunderstones.
Harbek Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His hair is silver and very short. His blue eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: Harbek was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Laborer.
Motivation: He feels kind of lost in life; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer, Family, Job. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Loopmottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long red hair kept up in a rat tail. Her eyes are blue and beady.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hasn't been sleeping well lately.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!