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NPC Generator

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Advanced [show]


Druuk Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a black and tan robe with the hood down. His golden hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. Druuk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Hedonist. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Druuk Ramsay, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. 1 Darkwood Shield.


Social Check DCs


Argran Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He prefers to wear black clothing when he does not wear armor, and his gloved hand is found clutching a halberd. He wears his auburn hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Sage. He has all his life been fascinated with singing.

History: Born in the east to a Sage, Argran learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Detective; and find a way to reverse the transformation of his sister

Ideals: Artistic. Bonds: Job, Religious, Has a crush, Family. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Argran Harley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)14 (+2) 12 (+1)5 (-3)
Skills Intimidation -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Moss agate (16 gp).


Social Check DCs


Drogo Thackeray, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy chestnut hair. His eyes are brown and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Shy. Bonds: Attractive, Poor, Slave, Mentor. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Drogo Thackeray, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)13 (+1) 17 (+3)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Arha Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her black hair is heavily combed to the left. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Arha Alston, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)8 (-1) 15 (+2)7 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Light steel shield.


Social Check DCs


Oda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a faded coat and loose pants complete with feathered hat. Her golden hair is lengthy. Her eyes are amber.

Personality: Her tongue was cut out and she uses sign language. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Oda hails from a village terrorized by gnolls. While studying, she fell in love. They married and had a son. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Oda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Enemies. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Oda Nucklestamp, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Aramil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of magic around his neck, and a longbow on his belt. His hair is red and very short. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Aramil was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Gifted. Bonds: Enemies, Family. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Aramil Ostoroth, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +0, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Therai Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His dark red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are silver.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Therai Speed, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. Jade (130 gp).


Social Check DCs


Chem Wish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His dark red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Chem grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur, Gifted, Opinionated. Bonds: Adventurer, Immigrant. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Chem Wish, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp. 3 Alchemist’s fire.


Social Check DCs


Kristryd Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, but even with her fine clothing she looks run-down. She has slicked back chestnut hair. She has amber eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Kristryd has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Half-Orc compassion; and she has money and likes to spend it

Ideals: Athletic. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Kristryd Hammerstone, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)6 (-2) 16 (+3)7 (-2)
Skills Religion +0, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs

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