Windy Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown trousers with red and tan striped suspenders. She wears various colorful collared shirts. Her fur is brown and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a slaver, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Stylist again.
Flaws: Insane. Bonds: Job, Family, Mentor. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. 1 Masterwork Common Melee.
Claira Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This western woman wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her clothes are grease stained in places. Her hair is red and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the west to a Slave Trader, Claira learned a great deal about her father's area of expertise. Claira was born on a far western plains where she grew up under the tutelage of her father, an expert Slave Trader. She now owns her own business.
Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg
Flaws: Emotional. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Red spinel (160 gp). Obsidian (8 gp). Rock crystal (70 gp). 1 Banded mail.
Gynnie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman dresses in collared shirts and wears a proper scarf over her head. Her moppish auburn hair is in a traditional bowl cut. She has a dull look in her green eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Soapmaker profession.
History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and to pay off her debts
Ideals: Persistence. Bonds: Job, Poor, Adventurer, Debt. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Robert Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. His chestnut hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Shipwright, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Decarabia Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black shirt with thin brown vertical stripes and tan pants. She keeps her silver hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 13 years.
Motivation: She has decided she is irredeemable; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Zed Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His black hair is singed and shortened. His eyes are gray and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Nicor Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His white hair is singed and shortened. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his dancing dream.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (70 gp).
Ida Warwick, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with Stetson hat. Her moppish blonde hair is in a traditional bowl cut. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. 4 Antitoxin.
Blossom High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Blossom studied abroad. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic, Mundane. Bonds: Nature. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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