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NPC Generator

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Advanced [show]


Koth Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in black turtlenecks beneath a brown coat with grey slacks. His golden hair is heavily combed to the right. His eyes are amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Bounty Hunter in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Bounty Hunter.

Motivation: He is content; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Slave, Nature. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Koth Harper, Male Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Hupe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Hupe was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Extrovert, Logical. Bonds: Mentor, Military. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hupe Copperkettle, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Driindar Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and likes to wear green tank tops with yellow skirt. Her left hand appears badly burned and disfigured. She has done her best to style her blue crest to look like a famous performer. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has all her life been fascinated with dancing.

History: Driindar was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Driindar Vangdondalor, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the south. In his 12th year, his parents were killed by a drow raid, leaving Uraim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Immigrant, Enemies. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Uraim Frostbeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. 1 Chain shirt.


Social Check DCs


Varis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His long brown hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Rich, Job. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Varis Berevan, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Marigold Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is singed and shortened. Her ears are large.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Marigold Stoutman, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. 2 Thunderstones.


Social Check DCs


Nija Merit, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a worn and beaten armor. Her silver hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the south to a Body Guard, Nija learned a great deal about her father's area of expertise. Her childhood dream was to be a Miner, but she was a colossal failure. After a long history of fighting, Nija and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult.

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Nija Merit, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Brewer job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Cooper, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Draconic, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1700 sp. Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). 1 Everburning torch. 4 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Emerald In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She wears her cinnamon fur up. Her yellow eyes have a joyful gleam in them most of the time.

Personality: Emerald is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her mother raised her in a mountain cabin. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of drow; and revenge

Ideals: Extrovert, Gifted. Bonds: Rich, Nature, Enemies. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Emerald In the Morning, Female Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Rhodochrosite (7 gp). Golden pearl (120 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs

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