Eberk Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His blonde hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 6 (-2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
Spring Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears a faded coat and loose pants complete with feathered hat. Her beige fur is knotted and matted. Her eyes are yellow and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Adventurer, Religious, Immigrant. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp.
Anne Kenley, Female Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Roofer does. Her white hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.
History: Anne was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job, Attractive. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Orla Nackle, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Locksmith does. Her hair is cut close to her head. Her amber eyes dart from person to person.
Personality: She is business-like. She takes instructions and follows them to the letter. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Orla was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Professionalism. Bonds: Job, Attractive, Family, Nature. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp. Tiger eye turquoise (12 gp). Amethyst (90 gp). Black pearl (600 gp).
Gale Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a pastel vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His red fur is singed and shortened. His eyes are copper and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.
History: He was born in the south, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Religious. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 320 gp. Moonstone (30 gp). Zircon (30 gp). Blue star sapphire (400 gp).
Orsik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a simple brown robe with tan stripes complete with hood, and his gloved hand is found clutching a club. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.
History: Orsik was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Paela Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a white suit. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has amber eyes.
Personality: Confrontational and typically high on some drug or another. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Paela liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Addict, Mundane. Bonds: Criminal record, Nature. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 170 gp.
Charles Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His golden hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: When he was but 8 years old his parents immigrated from the east. A freak accident while working with his Engraver mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC.
Ideals: Persistence, Pacifist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Ralf Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a long, violet cloak. He keeps his silver hair in a flapper bob. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Ralf was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Flaws: PTSD. Bonds: Job, Enemies, Religious. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
