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NPC Generator

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Advanced [show]


Anbera Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her brown robe and has her rapier always slung over her shoulder. She wears her brown hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Anbera Deepdelver, Female Dwarf Sorcerer 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a lot of dark rich colors, with gold accents. Her white hair is lengthy and is close to two feet long. Her eyes are hazel.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Loopmottin was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Loopmottin Ironhide, Female Gnome Sorcerer 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)18 (+4) 17 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 100 gp. Onyx (50 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Zunn Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Cook and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Spice Merchant again; and to pay off his debts

Flaws: Depressed, Impulsive. Bonds: Mentor, Job, Debt. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Zunn Berkeley, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Avice Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. She has black hair. Her eyes are a pleasant blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants she idolized her father. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She has a crush on the local Bounty Hunter; and she desires power and/or immortality

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Avice Teinithra, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Oriel Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She sports a flattop hair cut. Her brown eyes peer out from beneath her small yellow hat.

Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oriel took refuge in the large cave and found the beat up shortspear and armor she uses now. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Nature, Job. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Oriel Xistsrith, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Percival Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered blue stockings. His hair is short and blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane, Disease. Bonds: Guardian, Criminal record, Immigrant. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Tenley, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 13 (+1)4 (-3)
Skills Animal Handling +3, Performance -1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Grai Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She prefers to wear white pants and tee shirts. She wears a small hat to cover her moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist, Joker. Bonds: Attractive, Religious, Mentor. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Grai Alton, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Dara Holimion, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tan leather gloves, a tan jacket, and tight pants. Her chestnut hair is matted, messy, and big. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. She worked as a nervous Barrister and found it very stressful. She has drifted from career to career and currently works as a Barrister.

Motivation: Balancing her hectic life and new Barrister responsibilities is difficult.

Flaws: Ugly, Cynical. Bonds: Poor, Job, Nature. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Dara Holimion, Female Elf Sorcerer 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Donella Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a tan and green handkerchief worn on her right side. With wild chestnut hair. She has violet eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a knight again

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Job, Debt. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Donella Tarkelby, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs

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