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NPC Generator

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Ratak Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He wears light armors faded through time and improper care, and his gloved hand is found clutching a bow. His chestnut hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: Ratak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: To be a Slave Trader again; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Job, Poor, Adventurer. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Ratak Clapham, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western woman, she is wearing the road beaten gear of a warrior. Her feathered hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised by priests from a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yurgunn took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Nature, Religious, Mentor. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 6 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long brown hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.

Personality: Always inclined to offer people food she seems plenty friendly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Rich, Slave, Immigrant. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Willow Warmwater, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 6 (-2)15 (+2)
Skills Animal Handling +0, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Beloril Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His red hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the east. A gifted student he started as a Scribe, but he got bored and became a Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: He is content; and expand his business

Flaws: Cynical, Impulsive, Mundane. Bonds: Poor, Job. Occupation: Mayor

Voice: American accent

Attributes [hide]

Beloril Lutgehr, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 6 (-2)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp. Solid gold idol (400 gp).


Social Check DCs


Merihim Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an entirely green suit with white socks and a vest with buckled shoes. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He is frequently practicing swordplay.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Merihim took refuge in the large cave and found the beat up kukri and armor he uses now. He left for the north, certain he would find work there.

Motivation: He's looking for his big break; and he desires power and/or immortality

Bonds: Has a crush, Military, Nature, Immigrant, Adventurer. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Merihim Rapture, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His red fur, when down, is lengthy. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Lone was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly, Terse, PTSD. Bonds: Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Lone Shoe, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 gp.


Social Check DCs


Left-Handed Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. His orange fur is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Left-Handed lived on a farm with his father, near the main road leading to a nearby town. Left-Handed was born on a far eastern island where he grew up under the tutelage of his father, an expert Carpenter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Racist, Hedonist. Bonds: Family, Immigrant. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Left-Handed Peak, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)9 (-1) 18 (+4)18 (+4)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frug Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. He misses his home and complains about the freezing weather, even in summer.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Pacifist, Gifted. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Frug Raulnor, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Dara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is long and unkept. Her ears are large.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Dara was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dara's father didn't care for her much, and the feeling was mutual. She was granted necromantic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Dara Suithrasas, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Tiger eye turquoise (10 gp).


Social Check DCs

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