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NPC Generator

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Lvl.
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Advanced [show]


Oolah Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. She wears a feathered hat to cover her moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Blacksmith, Oolah learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Blacksmith.

Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Oolah Darlington, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Amber (50 gp).


Social Check DCs


Avelina Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She is portly but not overly obese. She wears her silver hair up in a very large beehive style do. Her eyes are hazel.

Personality: Eccentric and domineering, Avelina will drive conversation. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Extrovert, Fighting. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: American accent

Attributes [hide]

Avelina Denholm, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Nora Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair has been sun bleached extensively. Her fierce gray eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and she wants revenge against dire rats

Bonds: Attractive, Job, Enemies, Rich. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Nora Shadowquick, Female Halfling Sorcerer 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Blossom Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is dressed in earthy colors with a red and blue handkerchief worn on her left side. Her blonde hair is cut short. Her brown eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: When she was but 8 years old her parents immigrated from the north. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against brigands; and she is greedy

Flaws: Ugly, Insane. Bonds: Family, Immigrant, Rich, Enemies. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Blossom Tosscobble, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Tree Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a pastel coat and is in decent physical shape. His yellow fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Tree has worked very hard to control his curse. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: Expand his business; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Tree Of Snakes, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Jane Garrick, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy grey pantaloons and a pastel scarf. She has wavy brown hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jane took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She feels threatened by others; and she has decided she is irredeemable

Ideals: Professionalism. Flaws: Mundane, Fearful. Bonds: Nature, Criminal record. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Jane Garrick, Female Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Medicine +0, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Silver pearl (120 gp). 1 Chain shirt.


Social Check DCs


Sapply Beren, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and is well dressed, but even with his fine clothing he looks run-down. His right leg appears badly burned and disfigured. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.

Personality: Sapply speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Bonds: Military, Adventurer. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Sapply Beren, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Silver pearl (70 gp). Sard (50 gp).


Social Check DCs


Pearl Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pearl took refuge in the large cave and found the beat up longbow and armor she uses now. She then took over the family business and is one of the better Ploughman for hire.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Job, Criminal record. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Pearl Kettlewhistle, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 17 (+3)9 (-1) 7 (-2)13 (+1)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Theirastra Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her skin is fair and her fingers are delicate and long. Her silver hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Theirastra and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Poor. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Theirastra Aloro, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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