Ugarth Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black leather gloves, a black jacket, and tight pants. He has a long red beard with little hanging trinkets. His blue eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Ruler profession.
History: He was raised in a plains tribe. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends
Ideals: Fighting. Bonds: Job, Nature, Adventurer, Family. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brown-green garnet (160 gp).
Cask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His red fur is lengthy. His eyes are copper.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Apothecary, who enjoyed hunting, Cask was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud.
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 5 (-3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
William Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet costume with the symbols of death on his torso. His moppish silver hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Family, Rich. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Zûgor Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses like a well dressed Knight does. His golden hair is drawn into a tight pony tail with a rose scrunchie. His thin eyebrows rest above his beady violet eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Knight and found it very stressful. He has set out to sabotage the competition.
Motivation: Money/treasure; and further expansion of business
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Jezebeth Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Spy. Her red hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Jezebeth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.
History: Jezebeth was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She has achieved small success as a Spy.
Motivation: Expand her business; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Artistic. Flaws: Insane, Shy. Bonds: Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp.
Gomory Gladstone, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He usually wears his brown robe and has his scimitar always slung over his shoulder. His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. He has violet eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: He was born to loving parents in a slum to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.
Motivation: Further expansion of business; and he loathes his own lifestyle
Flaws: Depressed, Hedonist, PTSD. Bonds: Immigrant, Poor. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Fivin Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. He wears his golden hair down. He has gray eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.
History: Fivin was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: He wants to get laid; and an old rival family wants him found
Ideals: Logical, Entrepeneur. Bonds: Attractive, Family, Has a crush. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Kilvar Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He keeps his red hair in a flapper bob. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Server business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his painting dream.
Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Shy, Greedy. Bonds: Family, Job. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp. Large well-done wool tapestry (200 gp).
Vezera Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" eastern woman, she wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is green and curly. Her eyes are gold and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Vezera was born in the east. At a young age she loved to build and create. A gifted student she started as a Weaver, but she got bored and became a Sculptor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Entrepeneur, Persistence. Bonds: Rich, Job, Criminal record. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
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