Irann Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, blue, dusty cloak. She carries with her a set of halberds, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her red hair in a pixie cut. Her eyes are likewise brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sailor, but she got bored and became a Sellsword. She struck the Sellsword job and began her own company from there.
Motivation: Someone believes her a fraud; and nothing but the best is good enough for her
Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Harriet Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. She has black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge
Ideals: Fighting. Bonds: Nature, Rich, Slave, Enemies. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Myria Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is well dressed, constantly wearing a red suit, grey shirt, and blue tie. Her small hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She is a Stylist first and foremost. She believes firmly that knowledge should be universal. She is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth she was tutored by a cruel and relentless mentor. Myria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Stylist for hire.
Motivation: She's looking for her big break; and expand her business
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp.
Quick Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a brown and red robe with the hood down. He wears a colorful flower in his gray fur. His yellow eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: Born to a Bather, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Religious. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Zircon (80 gp). 1 Masterwork Common Melee.
Norman Riley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered grey stockings. He carries a battered scythe and tarnished shield as well. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He has all his life been fascinated with music.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Large well-done wool tapestry (200 gp).
Shamash Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his bow ready. He keeps his green crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Shamash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Fighting, Impeccable. Bonds: Attractive, Family, Poor. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Varis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. He keeps his long chestnut hair kept up in a rat tail. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer, Religious. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Chrysoberyl (100 gp).
Dariff Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her silver hair is smooth and relatively long. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Dariff was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: To clean up the streets; and to be a armorer again
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Job, Nature, Guardian. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Freshwater pearl (4 gp).
Ulblyn Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Ulblyn studied abroad. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: A deep hatred of illithids; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor, Adventurer, Enemies. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!