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NPC Generator

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Advanced [show]


Bella Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" northern woman, she wears a white shirt with thin green vertical stripes and violet pants. She wears her white hair down. Her half smiles and green eyes are beguiling and draw you in.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. Her arcane abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and revenge

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Bella Littlefoot, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Red garnet (150 gp). Pink pearl (150 gp). 1 Half-Plate.


Social Check DCs


Azgrom Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man usually wears his white robe and has his sword always slung over his shoulder. His brown hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Azgrom would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a mountains tribe. When Azgrom reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Poor, Attractive, Military, Nature. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Azgrom Carlyle, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Gennal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is short and brown. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. Through the years after Gennal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gennal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic, Mundane. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Gennal Meliamne, Male Elf Sorcerer 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 7 (-2)9 (-1)
Skills Arcana +3, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Mindartis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is heavily combed to the left. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Body Guard profession.

History: Born in the north to a Stableman, Mindartis learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Stableman

Voice: German accent

Attributes [hide]

Mindartis Mystralath, Male Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)17 (+3) 13 (+1)9 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 220 gp. 1 Darkwood Shield.


Social Check DCs


Aura Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop fur cut. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Aura was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Aura Thundercloud, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Blue quartz (15 gp). Jasper (60 gp).


Social Check DCs


Wiggens Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean tan cloak covering his clean studded leather. He wears a colorful flower in his white hair. He has brown eyes and a tan hat with a black feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Wiggens Timbers, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp.


Social Check DCs


Bree Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a red shirt with thin brown vertical stripes and violet pants. Her golden hair is smooth and relatively long. Her gray eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: She desires power and/or immortality; and to reunite with her absent mother

Ideals: Optimist. Flaws: Selfish. Bonds: Military, Family, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Bree Greenleaf, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 pp.


Social Check DCs


Andry Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her white hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Dwarven culture. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Junk Dealer. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is greedy

Flaws: Racist, Hedonist, Greedy. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Andry Fatrabbit, Female Halfling Sorcerer 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 60 pp. Moss agate (5 gp). Obsidian (5 gp). Golden yellow topaz (300 gp). Silver pearl (120 gp).


Social Check DCs


Dain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly morningstars and scythes. He keeps his red hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Hedonist. Bonds: Criminal record, Attractive. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Dain Daerdahk, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 14 (+2)5 (-3)
Skills Performance -1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs

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