Lorm Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has done his best to style his golden hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and to find somewhere to settle down
Ideals: Artistic. Flaws: Cynical, Mundane. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Jet (70 gp).
Vapula Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She keeps her brown hair in a flapper bob. Her eyes are gold and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born the only child of a wealthy merchant. Her mother was a soldier and died while she was still young. Vapula was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants nothing more than to rejoin the army
Ideals: Optimist, Justice, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
Delre Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She is portly but not overly obese. She has styled her chestnut hair well, parting it to the left. Her hazel eyes lackadaisically let the world flow into them.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Butcher responsibilities is difficult.
Ideals: Passionate. Bonds: Military, Nature, Job. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1300 sp.
Moon Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His beige fur is unkempt and raggedy. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of goblins
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor, Military. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Chrysoprase (20 gp).
Naivara Nailo, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is cut short. Her eyes are blue and catlike.
Personality: She has always had a great fascination with Halfling culture. She is harsh and unforgiving.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To be a Blacksmith again; and further expansion of business
Flaws: Ugly, Racist, Antagonistic. Bonds: Nature, Job. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 6 (-2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). A small bag of saffron. (50 gp).
Panana Ningel, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and very much looks the part of a Mortician. She wears her hair in dreadlocks. Her ears are large.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Panana was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Mortician for hire.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, In love, Religious. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Banded agate (15 gp).
Pennie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is renowned for her bright white dresses and hats. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.
History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: To end her boredom; and seeks redemption
Flaws: Disease, Shy, Impulsive, Mundane. Bonds: Military, Criminal record. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Anthony Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in brown turtlenecks beneath a yellow coat with white slacks. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to protect his home
Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Guardian. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Enidda Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with green skirt, and she perpetually has her hand crossbow ready. Her white hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Enidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born blind and as such lacked many opportunities for work. In her 11th year, her parents were killed by a goblins raid, leaving Enidda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Enidda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Many goblins want her driven away; and revenge
Ideals: Fighting, Artistic, Optimist. Flaws: Disease. Bonds: Enemies. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!