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NPC Generator

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Advanced [show]


Dayereth Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: Dayereth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Addict. Bonds: Poor, Enemies. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Dayereth Leeming, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a kukri on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insomniac, Emotional. Bonds: Poor. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Marlee, Male Human Sorcerer 2
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp.


Social Check DCs


Nurkara Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Assassin and found it very stressful. She has worked as a Assassin like her mother before her.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Job, Family. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Nurkara Strakeln, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Neega Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. Her brown hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Neega was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has worked as a Actor like her father before her.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Adventurer, Job. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Neega Wentworth, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 17 (+3)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a green scarf, he is not a threatening figure. He has styled his auburn hair well, parting it to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest man in the north; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Theobald Anderton, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp. 1 Darkwood Buckler.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: Ralf hails from a village terrorized by giants. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Fighting. Flaws: Sensitive. Bonds: Enemies, In love. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Ralf Jacobs, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 8 (-1)10 (+0) 8 (-1)8 (-1)
Skills Acrobatics -1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Shamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, blue cloak and is in decent physical shape. Her brown hair is matted, messy, and big. Her eyes are violet and beady.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast island. Shamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer, In love. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Shamil Tarkelby, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 4 Smokesticks.


Social Check DCs


Oriel Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break

Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer, Religious, Mentor. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriel Meliamne, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. 1 Masterwork studded leather.


Social Check DCs


Delre Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her long black hair is drawn into a two foot long braid. Her violet eyes dart from person to person.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the west, but her parents moved at a very young age to the north. She moved out north to avoid the crime she committed. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable

Flaws: Insane, Shy. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Delre Graybeard, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Onyx (60 gp).


Social Check DCs

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