Corkitron Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long white hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Spice Merchant job and began his own company from there.
Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist. Bonds: Rich, Job, Criminal record. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin, Undercommon, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Cloud In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has no fur. Her eyes are a pleasant yellow.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Cloud and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Gillyd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy grey dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her long brown hair reaches down to her waist. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She feeds upon the attention of others.
History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Job. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
Randal Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his bow. He wears his auburn hair down. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 pp.
Quillathe Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is typically in her Sage uniform. Her golden hair is wavy and long. This brown eyed westerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a white middle class family as the only child. She was an apprentice working in her father's forge. She struck the Sage job and began her own company from there.
Motivation: She's repulsed by the PC; and balancing her hectic life and new sage responsibilities is difficult
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2900 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Jacoba Ashton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light grey in addition to tight pants. Her auburn hair, when down, is lengthy. Her amber eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.
History: Jacoba was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Engraver like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Passionate, Pacifist. Bonds: Family, Job. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. 1 Masterwork Artisan’s tools.
Nykkan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver crest is singed and shortened. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Nykkan was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Two Llamas Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear brown pants and tee shirts. Her fur is short and beige. She has gleaming, smiling amber eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her father was called into army service. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a marshal and was forced into it by her family
Flaws: Antagonistic. Bonds: Job, Religious, Military, Family. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 4 (-3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Darkwood Shield.
Faral Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a blue coat over a white low-cut shirt, and a broad hat upon her head. She wears a colorful flower in her silver hair. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Faral was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 4 (-3) | 10 (+0) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
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