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Advanced [show]


Nora Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. With wild brown hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Barrister, who enjoyed hunting, Nora was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nora took refuge in the large cave and found the beat up scythe and armor she uses now. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their daughter. She worked as a Junk Dealer, and she later adopted a second daughter.

Motivation: Money/treasure; and wants to raise her children well

Flaws: Hedonist. Bonds: Attractive, Rich, Nature, Family. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Nora Bigtoe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Watson Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His auburn hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wants a kiss.

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Watson Hogcollar, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Dariff Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She wears grey trousers with brown and green striped suspenders. She wears various colorful collared shirts. Her hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. Her eyes are a pleasant blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Passionate. Bonds: Adventurer, Poor, Criminal record. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dariff Silveraxe, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Skûn Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His silver hair is braided into rings. His thin eyebrows rest above his beady green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Skûn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Skûn was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Military, Slave. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Skûn Peyton, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)2 (-4) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 4000 cp. 4 Holy water.


Social Check DCs


Anne Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has a slight overbite and is overall scrawny. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Anne Smith, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Malachite (4 gp).


Social Check DCs


Flogg Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy auburn hair. His eyes are gray and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Flogg grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Flogg Appleton, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Rhodochrosite (8 gp).


Social Check DCs


Raymond Clayden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His silver hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Athletic, Joker. Bonds: Attractive, Family, Adventurer. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Raymond Clayden, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 sp.


Social Check DCs


Gilthur Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown top hat and brown clothes. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gilthur grew up listening to his mother's many stories. Gilthur was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilthur decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Justice. Bonds: Immigrant, Adventurer, Criminal record, Religious. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Gilthur Battlehammer, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs

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