Lamlûg Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'8" southern man, he very much looks the part of a Dyer. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Lamlûg's homeland. Lamlûg decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Azurite (9 gp).
Shamil Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears just a blue suit. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Shamil will drive conversation. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Shamil lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shamil took refuge in the old dungeon and found the beat up club and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Modean Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His blue hair is matted, messy, and big. He has a dull look in his black eyes.
Personality: A skeptical and narcissistic man, Modean's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.
History: He was born in the west. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Nature. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).
Synthrin Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to hide her balding. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive, Slave. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Melech Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He carries with him a set of scythes on his belt, each one with a amber on the hilt. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: Melech hails from a village terrorized by giants. He worked as a nervous Spice Merchant and found it very stressful. He has achieved small success as a Spice Merchant.
Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Wobbles Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Adventurer, Family. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Chaedi Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her tied-back hair is golden. She wears crescent spectacles with a black brim.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Flaws: Shy, Antagonistic. Bonds: Adventurer, Religious. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Quelenna Firahel, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her black hair is still thick. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Quelenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She's since become an addict/alcoholic.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Extrovert, Impeccable, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Tourmaline (50 gp).
Driindar Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple tan line shooting up and back down. Her rusty crest is knotted and matted. Her eyes are gold and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Driindar was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to be a stableman again
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
