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NPC Generator

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Advanced [show]


Semyaza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a green poncho over her likewise colored trousers and shirt. Her brown hair is kept up in a ponytail inside a Stetson hat. Her eyes are white and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small mountains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: Many orcs want her driven away; and a deep hatred of orcs

Ideals: Philantrophist, Justice, Fighting. Bonds: Nature, Enemies. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Semyaza Hope, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. Rose (50 gp).


Social Check DCs


Reirak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He dresses in collared shirts and wears a proper scarf over his head. He wears a feathered hat to cover his moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. His father was a soldier and died while he was still young. Reirak was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Gifted, Professionalism. Flaws: Insomniac. Bonds: Immigrant, Military. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Reirak Fallack, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 pp.


Social Check DCs


Marigold Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Armorer.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Marigold Elderberry, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp.


Social Check DCs


Traki Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple violet robe with brown stripes complete with hood. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His hair, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 6 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Fearful, PTSD, Racist. Bonds: Criminal record, Immigrant. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Traki Rothenel, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Eva Weld, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her grey robe and has her greataxe always slung over her shoulder. Her black hair, when down, is lengthy. Her fierce gray eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Eva grew up listening to her father's many stories. When Eva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Bounty Hunter.

Motivation: A rival would like her out of the picture; and balancing her hectic life and new bounty hunter responsibilities is difficult

Ideals: Logical. Bonds: Job, Adventurer, Military, Criminal record. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Eva Weld, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her mace. With bright chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Mardnab has worked very hard to control her curse. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Mardnab never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Someone believes her a fraud; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Disease. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +2, History +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair, while still mostly blonde, has prominent grey streaks. He has gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: He comes from a rich southern family. His father was a soldier and died while he was still young. Howard was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and regain custody of his son

Flaws: Shy, Hedonist. Bonds: Rich, Military, Family. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Howard Wildheart, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. With bright white hair and a scraggly beard. His blue eyes peer out from beneath his feathered brown hat.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Laborer, who enjoyed hunting, Nalral was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Bonds: Immigrant, Religious, Nature, In love. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Nalral Balderk, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)10 (+0) 9 (-1)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. Smoky quartz (70 gp).


Social Check DCs


Spring On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel clothing when she does not wear armor. She carries with her a set of pickaxes on her belt, each one with a sapphire on the hilt. She has styled her gray fur well, parting it to the right. Her eyes are green and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.

History: The child of a Cartwright, who enjoyed hunting, Spring was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Joker, Athletic. Flaws: Insomniac. Bonds: Nature, Religious. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Spring On the Water, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp.


Social Check DCs

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