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NPC Generator

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Advanced [show]


Mara Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. She carries a battered sai and tarnished hand crossbow as well. She is bald on top and has large auburn tufts of hair around her ears. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with her god.

History: The child of western immigrants she idolized her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the west, certain she would find work there.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Mara Hanali, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp.


Social Check DCs


Jarana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her brown hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Insomniac. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Jarana Goblinbane, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Ella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her shortspear. Her golden hair is still thick. She wears crescent spectacles with a black brim.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Ella Oomtrowl, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 10 (+0)6 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp.


Social Check DCs


Lance Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Knight in town.

History: The child of a Shepherd, who enjoyed hunting, Lance was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Passionate. Bonds: Rich, Job, Nature, Immigrant. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Lance Nash, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Large well-done wool tapestry (200 gp).


Social Check DCs


Claira Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting yellow shirt and pants. Her black hair is braided into rings. This blue eyed westerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She believes the world needs to unite to get rid of dire rats once and for all.

History: Gifted from a young age, Claira studied abroad. Claira abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Claira was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She wants revenge against dire rats; and someone believes her a fraud

Ideals: Athletic, Joker, Gifted. Bonds: Enemies, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Claira Ariessus, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is short and chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Gerard Clare, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 8 (-1)16 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears tan cloth garments or leather armor. She has golden hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Veloptima was born the youngest of three triplets. Her childhood dream was to be a Interpreter, but she was a colossal failure. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found

Ideals: Disciplined. Flaws: Impulsive, Insane. Bonds: Family, Job. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp. 3 Tanglefoot bags.


Social Check DCs


Vassago Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He has wavy dark red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Vassago Decorum, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Smokesticks. 6 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Flask Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. Her brown fur is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Fortune-teller, her mother struggled to pay the bills. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Regain custody of her son; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Bonds: Poor, Guardian, Adventurer, Job, Family. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Flask Shore, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 15 (+2)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs

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