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NPC Generator

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Advanced [show]


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He very much looks the part of a Junk Dealer. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Halflings. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Bertram Stoutman, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Dreali Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Junk Dealer uniform. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the west his family was never financially stable. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Dreali Wasanthi, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Ar-Pratu Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a white shirt with thin grey vertical stripes and black pants. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Ruler. He is obsessed with his god.

History: He got into the Ruler business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Ar-Pratu Barney, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). Her white hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: Born in the south to a Weaver, Sannl learned a great deal about her mother's area of expertise. She has had some formal painting training, and achieved minor success. She then took over the family business and is one of the better Weaver for hire.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Persistence, Artistic. Bonds: Attractive, Job, Family. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Sannl Holderhek, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered hammer and tarnished monstrous two handed axe as well. He has a white handlebar mustache and slicked back white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Barber, Crampernap learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To be a Architect again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive, Job. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. Deep green spinel (130 gp).


Social Check DCs


Mumpena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light blue in addition to tight pants. She has moderate length auburn hair. This brown eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Merchant, but she got bored and became a Blacksmith. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Athletic, Disciplined, Extrovert. Bonds: Military, Job, Rich. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Mumpena Timbers, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Pink pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Bertram Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Tailor uniform. He is tall, broad shouldered and powerfully built. He wears his red hair up. He wears an eyepatch.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Sage, but he got bored and became a Tailor. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Bertram Reedfellow, Male Halfling Sorcerer 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)17 (+3) 13 (+1)7 (-2)
Skills Arcana +5, Performance +0
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. Black pearl (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Lidda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her thin eyebrows rest above her beady amber eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: Lidda lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Selfish, Addict. Bonds: Family. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Lidda Goodearth, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Anthony Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and black handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is lengthy. His amber eyes are slightly larger than normal.

Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. Anthony was born on a far northern island where he grew up under the tutelage of his father, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is content

Ideals: Extrovert. Flaws: Shy, Mundane, Greedy. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Anthony Appleton, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs

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