Arara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is physically well-built. Her white hair is unkempt and raggedy. Her eyes are a pleasant hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Gifted from a young age, Arara studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Arara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and someone believes her a fraud
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, In love, Enemies. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Backpack.
Gillyd Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with small hat. She has white hair. Her eyes are a pleasant gray.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She left for the north, certain she would find work there.
Motivation: Expand her business; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Gifted. Flaws: Emotional, Secretive. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Darkwood Buckler.
Raymond Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a yellow cloak and cross-gartered grey stockings. His right leg appears badly burned and disfigured. His long chestnut hair reaches down to his waist. He has gleaming, smiling blue eyes.
Personality: He is calm most of the time but flees social interaction. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raymond was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and wants to open a new tavern
Flaws: Shy. Bonds: Military, Job, Rich. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. White pearl (120 gp).
Andram Madness, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a simple black robe with blue stripes complete with hood. His hair is short and brown. His eyes are black and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Tanglefoot bags.
Markosian Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her chestnut hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC; and tabaxi compassion
Ideals: Athletic, Artistic. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 19 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chalcedony (50 gp). Tiger eye turquoise (11 gp).
Dorn Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of his god on his torso. He keeps his brown hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Dorn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dorn's mother didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's attracted to the PC; and he's in love
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Criminal record, Has a crush. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. Peridot (20 gp).
Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her fur is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Drifting was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Thamior Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a violet suit. His hair is brown and curly. His violet eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with dancing.
History: He got into the Farmer business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Professionalism, Artistic. Bonds: Job, Adventurer, Rich. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His red hair is singed and shortened. His violet eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Carrie liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he wants revenge against orcs
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!