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NPC Generator

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Advanced [show]


Ortegar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered axe and tarnished trident as well. His red hair is unkempt and raggedy. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ortegar was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He then took over the family business and is one of the better Butcher for hire.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Ortegar Underfoot, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Aldous Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized jet on his left hand. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Courier mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Aldous Chatham, Male Human Sorcerer 2
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp.


Social Check DCs


Artin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. She wears a small hat to cover her moderate length brown hair. Her violet eyes dart from person to person.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Artin lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her brother; and she's looking for her big break

Flaws: Disease. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Artin Deepdelver, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Delre Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear brown pants and tee shirts. She wears a colorful flower in her black hair. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west, but her parents moved at a very young age to the south. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Immigrant, Rich. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Delre Trueblood, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Lagazi Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She is wearing a long, white, dusty cloak. She has a hunchback. She has shaved her head bald. Her hazel eyes peer out from beneath her feathered white hat.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to make almost anything out of random pieces of junk.

History: Born in the north her family was never financially stable. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to unite with her sister

Ideals: Fighting, Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Family. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Lagazi Crawford, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Jak Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His red hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Jak was born with his father's beautiful face. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Jak Hilltopple, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Gynnie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is brown and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Gynnie wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Animals are drawn to her, and she is able to talk to them.

History: She was born in the north. Her necromantic abilities were realized during a raid on her village. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Bonds: Adventurer, Immigrant, Attractive. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gynnie Jamjar, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Art Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her fur, while still mostly beige, has prominent grey streaks. She has gleaming, smiling green eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Criminal record. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Art Of Dragons, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills Investigation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gormogord took refuge in the old dungeon and found the beat up lance and armor he uses now. After a long history of fighting, Gormogord and his spouse have recently divorced.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Emotional, Hedonist. Bonds: Poor, Nature. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Gormogord Wiseacre, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)6 (-2) 14 (+2)17 (+3)
Skills Animal Handling +4, Investigation +0
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs

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