Rieta Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in an above average manner. Her hair is blue, silky, and of moderate length. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Rieta hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want her driven away; and a deep hatred of dire rats
Flaws: Terse, Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Andraste Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light tan in addition to tight pants. Her chestnut hair is long and unkept. Her eyes, though not visible through her cowl, are violet.
Personality: Andraste is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Andraste was raised in a hard working conservative environment. A gifted student she started as a Shepherd, but she got bored and became a Dyer. She has since lost track of the people in her past.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Job, Slave. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Theren Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His auburn hair and beard is wavy and long. He has gleaming, smiling gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Actor for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Job, Criminal record, Mentor, Attractive. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Seven Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. His fur is lavender and curly. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Elven culture. Seven is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his mother. A gifted student he started as a Navigator, but he got bored and became a Roofer. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: To unite with his sister; and expand his business
Flaws: Addict, Racist. Bonds: Family, Immigrant, Job. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp. Tourmaline (90 gp).
Vicky Beitz, Female Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears a simple grey robe with yellow stripes complete with hood. She has done her best to style her white hair to look like a famous performer. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Vicky speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of southern immigrants she idolized her father. Vicky was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vicky decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. 4 Smokesticks.
Uraim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He carries with him a set of bastard swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His amber eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.
History: Uraim was born in the east. At a young age he loved to build and create. Cursed with vampirism at a very young age, Uraim has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 sp.
Sariel Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has styled her silver hair well, parting it to the right. Her fierce blue eyes like to dwell on things.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of southern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Bonds: Job, Immigrant, Has a crush, Enemies. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Ea Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a blue coat with grey slacks, and she perpetually has her dagger ready. She has wavy dark red hair. Her eyes are black and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the south. She is a great chef.
History: Ea was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Fighting, Pacifist, Gifted. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Pink pearl (40 gp). 1 Masterwork Light steel shield.
Anverth Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair, when down, is lengthy. He has gleaming, smiling brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Anverth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Disease. Bonds: Immigrant, Military, Rich, Family. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Peridot (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
