Mantus Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple brown line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Mantus was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Mantus and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Kildrak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His hair is blonde, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and further expansion of business
Flaws: Forgetful. Bonds: Rich, Immigrant, Attractive, Job, Nature. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Sun Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown costume with the symbols of the four houses of cards on his torso. His long white fur is drawn into a two foot long braid. His blue eyes dart from person to person.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has recently gotten a pet goose that steals things from people.
Motivation: His religion dominates his actions; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Criminal record, Religious. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Glûk Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.
Personality: Glûk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great joy in being the best Cartwright in town.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He struck the Cartwright job and began his own company from there.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Red-brown spinel (150 gp). 1 Banded mail.
Xanaphia Holimion, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is short and auburn. Her violet eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. As long as the job gets done she does not care how it got done.
History: She was born at the edge of vast forest. Xanaphia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Professionalism. Bonds: Rich, Attractive, Nature. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Zanna Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her hair, while still mostly blonde, has prominent grey streaks. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered
History: She was born at the edge of vast forest. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp.
Anakis Twist, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She sports a flattop hair cut. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. Anakis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Surina Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears a robe, a symbol of death around her neck, and a club on her belt. She has done her best to style her silver crest to look like a famous performer. Her fierce gold eyes like to dwell on things.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.
History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered east to less war torn lands. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a slave trader and was forced into it by her family
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Secretive, PTSD. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Blossom Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many white ritualistic tattoos. She is wearing a long, red cloak. Her auburn hair is heavily combed to the right. Her blue eyes are passionate and lively.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Sailor business at a young age. She has had some formal painting training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love; and to be a unemployed again
Ideals: Artistic. Flaws: Secretive. Bonds: Job, In love. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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