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NPC Generator

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Advanced [show]


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He got into the Navigator business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Job. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Delebean Wildwander, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Mardnab Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple tan robe with brown stripes complete with hood. She wears her white hair down. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her father was called into army service. A few years later when the north was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Military, Immigrant. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Mardnab Silverthread, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Dondon Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered pickaxe and tarnished greatsword as well. His red hair is kept up in a ponytail inside a feathered hat. His eyes are amber and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Dondon and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Cynical, Antagonistic, Ugly. Bonds: Poor, Enemies. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Dondon Bigheart, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 15 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Muggrish Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy white suit. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Muggrish Hornsby, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Terran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Ratanák Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Ratanák was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Joker, Justice. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ratanák Shelley, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)5 (-3) 11 (+0)10 (+0)
Skills Religion -1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Ownka Trowbridge, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insomniac, Disease. Bonds: Criminal record. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Ownka Trowbridge, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)5 (-3) 10 (+0)11 (+0)
Skills Nature -1, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Jo Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Fisher does. She keeps her black hair in a pixie cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. Jo is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of a Soapmaker, who enjoyed hunting, Jo was taken on many hunting expeditions. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Jo Fastfoot, Female Halfling Sorcerer 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)8 (-1) 8 (-1)18 (+4)
Skills Arcana +1, Performance +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs


Kildrak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man sports brown clothing, slightly heavier than average wear. His white hair is braided into rings. His brown eyes peer out from beneath his small brown hat.

Personality: Kildrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Kildrak grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Extrovert, Persistence, Fighting. Bonds: Adventurer. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Kildrak Brazzik, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp.


Social Check DCs


Tree Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Guard uniform. He keeps his long white fur kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Guard for hire.

Motivation: Meet up once more with his childhood friend; and to be a map maker again

Ideals: Joker. Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Tree Of Clay, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)8 (-1) 6 (-2)10 (+0)
Skills Investigation +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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