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NPC Generator

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Advanced [show]


Qemuel Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with white pants. His blue hair is greasy and uncared for. His eyes, though not visible through his cowl, are silver.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He wants revenge against gnolls; and to be a bellfounder again

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Qemuel Merit, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp.


Social Check DCs


Oskar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey tunic with tan highlights, and long yellow pants that bunch up around his shoes. He keeps his auburn hair in a pixie cut. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Criminal record. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Oskar Morigak, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)15 (+2) 7 (-2)8 (-1)
Skills Persuasion +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, grey, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His black hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: Barendd is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Spice Merchant profession.

History: Barendd lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Depressed. Bonds: Slave, Poor, Job, Family. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Barendd Balderk, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Dworic Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Many brigands want him driven away.

Ideals: Artistic, Optimist, Gifted. Bonds: Rich, Immigrant, Enemies. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Dworic Steelfist, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp.


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His white hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Military. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1500 sp. Alexandrite (400 gp).


Social Check DCs


Morana Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright brown dresses and hats. With wild white hair. Her eyes are blue.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a ruthless business woman, a trait she acquired from her father.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Morana has worked very hard to control her curse. During her travels, Morana and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Morana discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Morana fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's in love; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Morana Deepdelver, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp.


Social Check DCs


Naeris O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky yellow painted plate armor. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined, Optimist. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Naeris O'Leary, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 7 (-2)14 (+2)
Skills Arcana +6, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Infernal, Gnome, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 30 gp.


Social Check DCs


Kristryd Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt with thin black vertical stripes and grey pants. Her hair is silver and curly. Her eyes are a pleasant gray.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the north was not economically sound they moved to her current location. She has achieved small success as a Dyer.

Motivation: She feels that her past leaves her morally obligated to help; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Bonds: Job, Family, Immigrant, Criminal record. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Kristryd Daerdahk, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Azurite (11 gp).


Social Check DCs


Andram Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. His silver eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Justice. Bonds: Guardian, Poor, Job, Enemies. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Andram Hope, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs

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