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NPC Generator

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Advanced [show]


Luthra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of hand crossbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her blonde hair up. She has several tiny opal earrings on each ear.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She was granted necromantic powers by her dying brother.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Gifted, Artistic. Flaws: Greedy. Bonds: Rich. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Luthra Ironhide, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2500 sp.


Social Check DCs


Hamil Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears red painted combat armor at almost all times, marred by chocolates. He wears a wide-brimmed hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane, Hedonist. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Hamil Quickstep, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. Eye agate (13 gp).


Social Check DCs


Kildrak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Kildrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Mentor, Rich, Job, Religious. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Kildrak Trueanvil, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Charles Read, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His hair is auburn and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has achieved small success as a Merchant.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Charles Read, Male Human Sorcerer 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Red spinel (70 gp). Tourmaline (70 gp). Smoky quartz (50 gp). 1 Half-Plate.


Social Check DCs


Avelina Marston, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her blonde hair is cut short. This brown eyed northerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Avelina grew up listening to her mother's many stories. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and she's looking for her big break

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Avelina Marston, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Marbas Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Dyer does. He wears a small hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Marbas's father didn't care for him much, and the feeling was mutual. He has worked as a Dyer like his father before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Cheer, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)19 (+4)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. 1 Magnifying glass.


Social Check DCs


Nimble Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fancy brown dress. Her fur is yellow and curly. Her eyes are amber and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gifted from a young age, Nimble studied abroad. After coming to the age of reason, Nimble took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Knight.

Motivation: She has a rivalry with the Church that dominates her actions; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Job, Religious. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Nimble Running, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp.


Social Check DCs


Merihim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black cloak and cross-gartered brown stockings. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Dread, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 4 Antitoxin.


Social Check DCs


Sindri Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Sindri Gobblefirn, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 gp. 1 Masterwork studded leather.


Social Check DCs

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