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NPC Generator

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Advanced [show]


Vadania Berevan, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with a lost civilization.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her brother

Ideals: Optimist. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Vadania Berevan, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Finellen Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She keeps her red hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.

History: Finellen hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. She tends to her Laborer job now, and dutifully fulfills any obligations she has.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Finellen Strakeln, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. 4 Thunderstones.


Social Check DCs


Mantus Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Mantus Twist, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Chalcedony (70 gp). 1 Darkwood Buckler.


Social Check DCs


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear white tank tops with pastel pants. His blonde hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's in love; and wants his loneliness to end

Ideals: Gifted, Logical. Bonds: Nature, In love, Has a crush. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Kelter Quickstep, Male Halfling Sorcerer 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. Blue quartz (6 gp). Golden yellow topaz (400 gp). Silver pearl (130 gp). 1 Magnifying glass. 1 Spyglass.


Social Check DCs


Pelt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Bookbinder. He has moderate length gray fur. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: The child of a Courier, who enjoyed hunting, Pelt was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Family, Nature, Adventurer. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Pelt Shore, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +7, Intimidation +3
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is short and brown. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was born to loving parents in a slum to the east. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Joker, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Rimple Maekkelferce, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Barendd Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Marshal. Further he is a bit of a stoner and is frequently out of it.

History: The child of western immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Barendd Strakeln, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2100 sp.


Social Check DCs


Cory Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Cory was born on a far southern desert where he grew up under the tutelage of his father, an expert Crown-heir. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Bonds: Attractive, Family, Immigrant, Nature, Adventurer. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Cory Shelly, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Akmen Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is smooth and relatively long. He has a dull look in his white eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Cartwright father left him crippled. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Akmen Reverence, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp.


Social Check DCs

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