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NPC Generator

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Advanced [show]


Duergath Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair and beard is wavy and long. His face is scarred and worn.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Insane, Forgetful. Bonds: Nature, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Duergath Graybeard, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)11 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with black stripes complete with hood. His hair is blonde and curly. His violet eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: Money/treasure; and he is greedy

Flaws: Insomniac. Bonds: Attractive, Nature, Job, Rich. Occupation: Barber

Voice: American accent

Attributes [hide]

Fargrim Gorunn, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Good lock.


Social Check DCs


Reynard Westcott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has no hair. His gray unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Mercenary profession.

History: Reynard was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Disease, PTSD. Bonds: Job, Immigrant. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Reynard Westcott, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp. Tourmaline (160 gp).


Social Check DCs


Shane Stratford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Ideals: Joker, Entrepeneur. Flaws: Insomniac, Disease. Bonds: Rich, Attractive. Occupation: Cook

Voice: American accent

Attributes [hide]

Shane Stratford, Male Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 7 (-2)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Gale Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. Her cinnamon fur is thinning but still full. Her thin eyebrows rest above her beady green eyes.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Gale Buttons, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Vondal Gorunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 7 (-2)13 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Left-Handed Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with music.

History: Left-Handed was raised in a hard working conservative environment. She worked as a nervous Junk Dealer and found it very stressful. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Junk Dealer, and she later adopted a second daughter.

Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Secretive, Mundane. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Left-Handed Of Claws, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Mary Wharton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Courier does. Her silver hair is cut short with large spiked bangs in the front. She has gray eyes and a brown hat with a pastel feather.

Personality: Stoic and calm, she prefers to meditate than take action. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mary took refuge in the large cave and found the beat up scimitar and armor she uses now. She has drifted from career to career and currently works as a Courier.

Motivation: To be a Seamstress again; and sabotage a competitor

Ideals: Disciplined, Pacifist. Bonds: Job, Poor, Nature. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Mary Wharton, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Driindar Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. She keeps her green crest in a pixie cut. This red eyed southerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: Gifted from a young age, Driindar studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. Since then, she has sought to make the best of life.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Persistence, Gifted, Optimist. Bonds: Criminal record. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Driindar Mohradyllion, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs

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