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NPC Generator

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Advanced [show]


Donella Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a tan vest and prefers green and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the south. Her father was a soldier and died while she was still young. Donella was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Military. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Donella Daergel, Female Gnome Sorcerer 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)6 (-2) 8 (-1)13 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his hand crossbow always slung over his shoulder, and carries hand crossbows. His yellow fur is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Pelt In Shadow, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 9 (-1)17 (+3)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 sp. Deep green spinel (130 gp). 1 Everburning torch.


Social Check DCs


Naill Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He struck the Mercenary job and began his own company from there.

Motivation: A strong sense of loyalty to Halfling people; and someone believes him a fraud

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Naill Shupe, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ethereal On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her orange fur, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Crown-heir, who enjoyed hunting, Ethereal was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ethereal On the Mountaintop, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp. Large well-done wool tapestry (100 gp). 1 Antitoxin.


Social Check DCs


Zykroff Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Carpenter. Her black crest is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her job bores her to no end. She has decided to make it more interesting.

History: The child of a Spy, who enjoyed hunting, Zykroff was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Zykroff Hshhsstoroth, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Bimpnottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her red hair is long and unkept. She has a tattooed face.

Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Bimpnottin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Assassin, who enjoyed hunting, Bimpnottin was taken on many hunting expeditions. Bimpnottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Flaws: Ugly, Insane. Bonds: Rich, Military, Nature, Adventurer. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Bimpnottin Reese, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Alain Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. Her chestnut hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A freak accident while working with her Crown-heir mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Alain Greenleaf, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Diesa Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large grey jacket, and a wedding ring on her left hand. Her small hat is riddled with cuts and holes. Her hazel eyes dart from person to person.

Personality: She is a Barber first and foremost. She believes firmly that knowledge should be universal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Spy, but she got bored and became a Barber. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and to be a spy again

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: In love, Job, Immigrant. Occupation: Barber

Voice: Whispers

Attributes [hide]

Diesa Torunn, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rezena Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her silver crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.

History: Rezena was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her music dream.

Motivation: She desires power and/or immortality; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Rezena Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 3 (-4)9 (-1)
Skills Persuasion +1, Survival -2
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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