Thorpe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely white suit with violet socks and a vest with buckled shoes. He wears a broad hat to hide his balding. His green eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Thorpe hails from a village terrorized by goblins. When Thorpe reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to raise his children well; and to unite with his sister
Flaws: Ugly, Addict. Bonds: Family, Enemies, Military. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Aquamarine (300 gp). 1 Masterwork Common Melee.
Xappan Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large green jacket. His hair is cut close to his head. This red eyed westerner is not easily forgotten.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Elegant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is red and curly. His eyes are a pleasant hazel.
Personality: This man loves poetry and to teach people poetry more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Fortune-teller and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and find a way to reverse the transformation of his brother
Ideals: Artistic, Philantrophist. Bonds: Criminal record, Job, Family. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
Shava Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, and carries spears. She keeps her long purple hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She comes from a rich western family. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in spear use. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Many orcs want her driven away.
Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Enemies, Rich. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Gerard Chester, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His whole body is exceptionally muscular. He sports a long black beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Racist. Bonds: Immigrant, Religious, Mentor. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Amber (80 gp). 1 Banded mail.
Cockaby Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to cover his moderate length golden hair. His ears are large.
Personality: Aggressive, abrasive, and angry, Cockaby embodies much of what other species detest in the Gnomes. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Sindri Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and he is content
Flaws: Shy, Selfish, Mundane. Bonds: Rich, In love. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Tordrid Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears a brown vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her red hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady hazel eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is skeptical of what others tell her and is slow to trust.
History: The child of eastern immigrants she idolized her mother. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and regain custody of her son
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Red spinel (70 gp).
Chad Burton, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is blonde. He has violet eyes and a grey hat with a black feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Athletic, Gifted. Bonds: Enemies, Mentor, Adventurer. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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