Kelter Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His golden hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He believes the world needs to unite to get rid of goblins once and for all.
History: He was always a brilliant, if unscrupulous mind. In his 18th year, his parents were killed by a goblins raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Enemies. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Elegant Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a brown suit, black shirt, and white tie. Her fur is yellow and very short. She has a dull look in her green eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Over the years she perfected her riding and shooting skills. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Military, Nature. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp.
Gilthur Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears a faded coat and loose pants complete with top hat. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are gray.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Racist, Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 gp.
Balam Power, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a green suit. His small hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy.
Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Slave. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
Yebe Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is short and chestnut. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She will rave to anyone who will listen. As long as the job gets done she does not care how it got done.
History: She comes from a rich western family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now mingles about in high society.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Silvo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He has dyed his greying red hair a little too much giving a sharp red color. He has hazel eyes and a red hat with a black feather.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Silvo was born the youngest of three triplets. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Guardian, Family, Job. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp.
Right-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear brown pants and tee shirts. Her black fur is still thick. Her hazel eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Right-Handed is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in the west her family was never financially stable. In her 12th year, her parents were killed by a goblins raid, leaving Right-Handed alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is her passion; and revenge
Ideals: Fighting. Bonds: Family, Poor, Enemies, Adventurer. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 pp.
Juliana Windsor, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is renowned for her bright brown dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich southern family. A gifted student she started as a Adventurer, but she got bored and became a Barkeep. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her sister; and balancing her hectic life and new barkeep responsibilities is difficult
Bonds: Slave, Attractive, Job, Rich, Family. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Pink pearl (70 gp).
Sora Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her crest is bronze and curly. She has gleaming, smiling red eyes.
Personality: Calm and collected, she is a well trained Gardener. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Gardener and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Flaws: Disease, PTSD. Bonds: Slave, Job, Rich. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
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