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NPC Generator

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Advanced [show]


Merihim Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting green shirt and pants. His hair, while still mostly blue, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Logical. Flaws: Disease, Forgetful. Bonds: Nature, Criminal record. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Merihim Quiet, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 6 (-2)14 (+2)
Skills Nature +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp. Pink pearl (40 gp). Onyx (20 gp). Pink pearl (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Uthemar Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Nature, Job. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Uthemar Nagel, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Tourmaline (140 gp).


Social Check DCs


Nurkara Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with grey lining and desert motifs, and a wedding ring on her left hand. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling gray eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a island tribe. Like her mother and her sister before her, after school she went straight into learning to become a Sellsword. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand her business.

Ideals: Justice. Bonds: In love, Enemies, Nature, Job. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Nurkara Ungart, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Verna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright red dresses and hats. She carries with her a set of tridents on her belt, each one with a aquamarine on the hilt. With wild golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Fighting, Joker. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Verna Sunmeadow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mugrunden Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His brass crest is greasy and uncared for. His eyes are red and beady.

Personality: Calm and collected, he is a well trained Architect. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Performer again.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Family, Mentor. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Mugrunden Baharoosh, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Norûk Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. He has moderate length white hair. He has several tiny emerald earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Religious. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Norûk Dumph, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Blue quartz (5 gp).


Social Check DCs


Altho Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Weaver, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Altho Wildcloak, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 3 Thunderstones.


Social Check DCs


Ownka Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears white cloth garments or leather armor. She has wavy white hair. She has a dull look in her hazel eyes.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally

Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Ownka Tewksbury, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 3 (-4)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 6
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. Deep green spinel (100 gp).


Social Check DCs


Grigi Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and typically wears black cloth garments or leather armor. Her hair is long and auburn with streaks of golden, and is pulled back with small black clips. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.

History: Grigi was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Grigi Marlowe, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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