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NPC Generator

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Advanced [show]


Breena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman is wearing a long, tan, dusty cloak. She sports white long hair. She has hazel eyes.

Personality: Eccentric and domineering, Breena will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Unemployed business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up work as a Unemployed and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and an old rival family wants her found

Ideals: Extrovert. Flaws: PTSD. Bonds: Job, Nature, Family. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Breena Tarkelby, Female Gnome Sorcerer 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp. Large well-done wool tapestry (600 gp). Silver ewer (60 gp).


Social Check DCs


Mamnen Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His red hair, when down, is lengthy. He has black eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Addict, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Mamnen Temerity, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is greasy and uncared for. His green eyes are slightly larger than normal.

Personality: He hates Elves with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. When Arannis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Elven compassion.

Flaws: Ugly, Racist. Bonds: Poor, Military, Nature. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Netyoive, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp. Tiger eye turquoise (4 gp).


Social Check DCs


Emerald Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern woman wears a robe, a symbol of luck around her neck, and a trident on her belt. Her fur is gray and curly. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Religious. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Emerald Mirror, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. Brown-green garnet (120 gp).


Social Check DCs


Fonkin Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He is bristling with hidden weapons, mostly monstrous two handed axes and falchions. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Tanner in town.

History: Fonkin hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has taken up work as a Tanner and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: PTSD. Bonds: Criminal record, Adventurer, Job, Enemies. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Fonkin Maekkelferce, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 18 (+4)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Chain shirt.


Social Check DCs


Tawna Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her moppish auburn hair is in a traditional bowl cut. Her eyes are brown and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Healer, who enjoyed hunting, Tawna was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tawna took refuge in the old dungeon and found the beat up bow and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Tawna Porridgepot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp.


Social Check DCs


Oppah Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a tan poncho over her likewise colored trousers and shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Oppah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better world.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Adventurer, Military. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Oppah Waggletop, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Ralf Riley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown painted combat armor at almost all times. His tied-back hair is white. He has violet eyes.

Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. He was granted arcane powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Shy. Bonds: Attractive, Poor, Slave. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Ralf Riley, Male Human Sorcerer 2
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Vonbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze, and his gloved hand is found clutching a morningstar. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Revenge.

Flaws: Addict, Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Marshal

Voice: German accent

Attributes [hide]

Vonbin Gorunn, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)15 (+2) 8 (-1)12 (+1)
Skills Athletics +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 800 sp.


Social Check DCs

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