Elaim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is typically in his Interpreter uniform, and his gloved hand is found clutching a quarterstaff. He sports a flattop hair cut. His eyes are violet and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: Elaim was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Philantrophist, Artistic, Fighting. Flaws: Insane. Bonds: Job. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
Surina Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. She keeps her long gold crest kept up in a rat tail. She has a tattooed face.
Personality: Surina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of gnolls once and for all.
History: When she was but 5 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Athletic, Extrovert. Bonds: Attractive, Enemies, Immigrant. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Sun Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears pastel leather gloves, a pastel jacket, and tight pants. Her gray fur has been sun bleached extensively. Her yellow unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: A deep hatred of drow; and she has money and likes to spend it
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Freshwater pearl (8 gp).
Avelina Benson, Female Human [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her tied-back hair is golden. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the west, but her parents moved at a very young age to the north. Avelina was born on a far western forest where she grew up under the tutelage of her father, an expert Glassblower. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and seeks redemption
Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Wrenn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his auburn hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Optimist, Justice. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Caeldrim Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a violet coat over a grey low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to hide his balding. This blue eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: Born in the north to a Banker, Caeldrim learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he is unsatisfied with his job
Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Has a crush. Occupation: Banker
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Lilith Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a fancy black dress. She has moderate length red hair. She has silver eyes and a black hat with a white feather.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Optimist, Impeccable. Flaws: Shy. Bonds: Attractive, Enemies, Religious. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 12000 cp. Tourmaline (80 gp). Chrysoberyl (80 gp). Banded agate (7 gp).
Mozû Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His black hair is heavily combed to the right. He has a dull look in his amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Mozû reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and money/treasure
Ideals: Impeccable, Gifted. Bonds: Rich, Immigrant, Military. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 gp.
Bulzo Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Insomniac, Hedonist. Bonds: Attractive. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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