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NPC Generator

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Advanced [show]


Andram Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a green suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Andram Wit, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He has wavy cinnamon fur. His fair skin shows little sign of his aristocratic breeding.

Personality: Lone wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of northern immigrants he idolized his father. After coming to the age of reason, Lone took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Gifted. Bonds: Adventurer, Immigrant, Attractive. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Lone Candle, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His skin is fair and his fingers are delicate and long. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to get a good night's sleep

Flaws: Insomniac, Disease. Bonds: Adventurer, Rich, Debt. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Oskar Bigtoe, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills History +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp.


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She is physically well-built. She keeps her lavender fur in a pixie cut. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and marry her sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Slave, Family. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Edge Candle, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 7 (-2)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1600 sp.


Social Check DCs


Tawar Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her white hair is cut jaggedly and amateurishly. She has green eyes and a black hat with a yellow feather.

Personality: Overbrimming with self-confidence, Tawar isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Tawar was born in the west. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Impeccable, Persistence. Bonds: Rich, Adventurer, Enemies. Occupation: Navigator

Voice: French accent

Attributes [hide]

Tawar Halsey, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Jezean Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her ceremonial dagger. She is physically well-built. She sports a flattop crest cut. She has a dull look in her red eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Joker. Bonds: Adventurer, Religious, Military. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jezean Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. Red-brown spinel (110 gp).


Social Check DCs


Ethereal Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears pastel cloth garments or leather armor. He has yellow fur. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: When he was but 6 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Guardian. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Ethereal Of Winter, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 6 (-2)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 8
Languages Common, Giant, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Gerard Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Butcher does. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Butcher soon after.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Enemies, Poor. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Breeden, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Uraim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Uraim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Adventurer. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Uraim Daraln, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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