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NPC Generator

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Advanced [show]


Grisha Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'1" and is dressed in a clean black cloak covering his clean studded leather. His right leg appears badly burned and disfigured. His blonde hair is cut short. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Flaws: Fearful. Bonds: Job, Poor, Mentor. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Grisha Weld, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Ethereal Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears brown leather gloves, a brown jacket, and tight pants. Her orange fur is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Ethereal lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has been saving her money to try and buy her sister's freedom.

Motivation: Someone believes her a fraud; and wants to raise her children well

Flaws: Insane, Racist. Bonds: Immigrant, Family, Enemies. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Ethereal Paws, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +7, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 100 gp. Red spinel (40 gp). Carnelian (70 gp). Blue star sapphire (500 gp).


Social Check DCs


Zanna Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dark leathers with embroidery. She has a very tight haircut. Her eyes are gray and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She served in the navy to pay for her family's outstanding loans. Like her mother and her sister before her, after school she went straight into learning to become a Miller. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zanna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of drow; and she is greedy

Ideals: Fighting. Bonds: Job, Rich, Military, Enemies. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Zanna Gobblefirn, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His green eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Herbalist, but he got bored and became a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Oblar Goldfound, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Cora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Cora was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her father was a soldier and died while she was still young. Cora was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Military. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Cora Warmwater, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +0, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Amethyst (110 gp). Obsidian (4 gp).


Social Check DCs


Eberk Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His long black hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Many illithids want him driven away; and he is a bit of a kleptomaniac

Ideals: Persistence, Gifted. Flaws: Shy, Disease. Bonds: Poor. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Eberk Daerdahk, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Smokesticks.


Social Check DCs


Karash Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His black hair is braided into rings. His amber eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Karash grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Criminal record, Adventurer, Job. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Karash Clayden, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Kasdeya Charm, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her black robe and has her whip always slung over her shoulder. She has wavy brown hair. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the south. Through the years after Kasdeya was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Kasdeya's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Kasdeya Charm, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 120 gp. Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Bimpnottin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her top hat is riddled with cuts and holes. She has several tiny ruby earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she is greedy

Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Bimpnottin Boondiggles, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 gp.


Social Check DCs

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