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NPC Generator

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Advanced [show]


Bruz Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears white painted combat armor at almost all times and is in decent physical shape. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: Bruz was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He struck the Servant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker, Philantrophist, Persistence. Bonds: Job. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Bruz Middleton, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. White pearl (100 gp).


Social Check DCs


Anbera Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She keeps her white hair in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and doesn't want to be a ploughman and was forced into it by her family

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Anbera Trueanvil, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 9 (-1)3 (-4)
Skills Arcana +3, Performance -2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Ea Flight, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her blue hair is slicked back into a classic pompadour. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Addict. Bonds: Religious. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Ea Flight, Female Tiefling Sorcerer 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2000 cp. 1 Breastplate.


Social Check DCs


Robert Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He wears his chestnut hair down. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Barrister business at a young age. His childhood dream was to be a Fletcher, but he was a colossal failure. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To get a good night's sleep; and to be a fletcher again

Ideals: Persistence. Flaws: Fearful, Insomniac. Bonds: Poor, Job, Enemies. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Robert Adler, Male Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Azdûsh Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His brown hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Bellfounder, who enjoyed hunting, Azdûsh was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Emotional, Insane. Bonds: Attractive, Nature. Occupation: Carter

Voice: Whispers

Attributes [hide]

Azdûsh Reed, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. His red hair is braided into rings. His green eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Fighting. Bonds: Rich, Criminal record, Job, Mentor. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Aramil Ofandrus, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Seven Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her fur is red and curly. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Seven Paws, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. Chalcedony (60 gp).


Social Check DCs


Merla Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white tunic with brown highlights, and long violet pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her blonde hair in a pixie cut. Her green eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Merla's first love is herself. Her second love is also herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. She hasn't told them the truth, but wants to settle down with them.

Motivation: Gnomish compassion; and she has a crush on the local masseuse

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Merla Fastfoot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Masterwork studded leather.


Social Check DCs


Lavinia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears bulky white painted plate armor. Her long silver hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Persistence, Fighting. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Lavinia Bigheart, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Smoky quartz (20 gp).


Social Check DCs

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