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NPC Generator

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Advanced [show]


Brottor Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his golden hair well, parting it to the right. He has blue eyes.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family Brottor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Brottor Orcfoe, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 10 pp.


Social Check DCs


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso, and carries morningstars. His long green crest is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Tarhun was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Fighting, Persistence. Flaws: Cynical, Fearful, Insane. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Audhild Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey armored body suit, with a simple blue line shooting up and back down. She has styled her red hair well, parting it to the left. She has a dull look in her violet eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Locksmith father left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and wants a kiss

Ideals: Athletic. Flaws: Mundane, Disease. Bonds: Has a crush. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Audhild Strakeln, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Brown-green garnet (120 gp). 1 Healer’s kit.


Social Check DCs


Mreksh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He sports a flattop crest cut. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Mreksh was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. After coming to the age of reason, Mreksh took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Mreksh Esstyrlynn, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Eye agate (8 gp).


Social Check DCs


Bernard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Optimist, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Bernard Eastaughffe, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 14 (+2)5 (-3)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Blossom Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered lance and tarnished kukri as well. She keeps her white hair in a flapper bob. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She has achieved small success as a Spice Merchant.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Military. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Blossom Kettlewhistle, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Tana Welber, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a hammer. Her auburn hair is cut jaggedly and amateurishly. She has brown eyes and a tan hat with a blue feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.

History: She was born at the edge of vast plains. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: To protect her home; and to unite with her brother

Ideals: Joker, Artistic. Bonds: Nature, Family, Guardian. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Tana Welber, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Solid gold idol (200 gp). 1 Masterwork Musical instrument.


Social Check DCs


Edge Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has wavy black fur. His yellow eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy. Bonds: Criminal record, Immigrant, Enemies, Adventurer. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Edge Of Wine, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Backpack.


Social Check DCs


Târz Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a very tight haircut. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Târz embodies much of what other species detest in the Half-Orcs. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. Târz was born on a far eastern forest where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Târz Prescott, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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