Syllin Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. Her hair is white and curly. Her violet eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Syllin embodies much of what other species detest in the Half-Elves. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Antagonistic, Secretive. Bonds: Religious, Immigrant, Has a crush. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Drenna Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She carries with her a set of bows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her white hair is unkempt and raggedy. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Kadana Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear black tank tops with yellow skirt. She has dyed her greying red crest a little too much giving a sharp red color. Her eyes are gold and she is always smoking a pipe.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Kadana was raised in a hard working conservative environment. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Barkeep for hire.
Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job
Ideals: Disciplined, Gifted, Impeccable. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Terran, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Adrie Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Cook profession.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: To be a Cook again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (12 gp).
Williamina Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. She wears her white hair down. She wears large thick round spectacles.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a great chef.
History: Sold as a small child to a wizard, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Williamina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Greedy, Fearful. Bonds: Mentor, Job. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1900 sp.
Quilla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). With bright chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Quilla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Fisher business at a young age. Through the years after Quilla was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Quilla's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Fisher for hire.
Motivation: Retire the richest woman in the south.
Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp.
Vanchu Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in earthy colors with a black and brown handkerchief worn on her left side. She has slicked back black hair. Her ears are large.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a pair of adventurers, Vanchu grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.
Motivation: To get a good night's sleep; and expand her business
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Family, Adventurer, Job. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Tawna Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of magic on her torso. She has a moderate pudge and is not very fit. She has styled her white hair well, parting it to the right. She is very pretty but has cold, dead eyes.
Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. Around other people she will do her best to conceal her emotions and appear jolly.
History: Tawna was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Carpenter soon after.
Motivation: She'd like to take her coworkers down a peg; and to reunite with her absent mother
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Nutae Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His auburn hair is knotted and matted. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Map Maker, who enjoyed hunting, Nutae was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the south; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Fearful, Addict. Bonds: Rich, Nature. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
