Soveliss Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He is dressed in a clean blue cloak covering his clean studded leather. He has a black handlebar mustache and slicked back black hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Buvvie Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. She sports a flattop hair cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. Further she is a bit of a stoner and is frequently out of it.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Buvvie took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Fighting, Gifted. Flaws: Insane, Addict. Bonds: Job, Family. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Red spinel (40 gp).
Guy Tatum, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple grey robe with white stripes complete with hood. His hair is long and black with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born at the edge of vast desert. One day when Guy was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Guy was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants a kiss; and his relatives are trying to arrange a marriage
Flaws: PTSD. Bonds: Immigrant, Has a crush, Family, Nature. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Amber (140 gp).
Tricking Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of luck on her torso. She carries a battered club and tarnished glaive as well. She keeps her long red fur kept up in a rat tail. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a small toy that she constantly fidgets with.
History: Tricking was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Wants to work out more often; and to be a glassblower again
Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Poor. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Merihim Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a green cloak and cross-gartered tan stockings, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Half-Orc culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out south to avoid the crime he committed. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC.
Flaws: Racist, Antagonistic, Secretive. Bonds: Mentor, Criminal record. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Erias Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak, and sports empty pouches on his belt. He has a very tight haircut. He has a dull look in his hazel eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Junk Dealer and found it very stressful. He has achieved small success as a Junk Dealer.
Motivation: He seems to be bored by most things; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Disciplined. Flaws: Mundane. Bonds: Immigrant, Slave, Job. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. Blue quartz (8 gp). Sardonyx (30 gp).
Gennal Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear tan pants and tee shirts. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.
Motivation: He has comitted a past crime that haunts him to this day; and to be a baker again
Flaws: Secretive. Bonds: Attractive, Military, Job, Criminal record. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp.
Jarana Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Jarana was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Job. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp. 1 Chain shirt.
Sekhmet Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'9" and wears tight fighting clothing, which leaves very little to the imagination. Her left hand appears badly burned and disfigured. She has red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.
History: Sekhmet was born with her father's beautiful face. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Justice, Artistic. Bonds: Attractive. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
