Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elama grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elama. She has dedicated herself to building a better kind of golem.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Bonds: Attractive, Criminal record, Adventurer, Military. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. 1 Chain shirt.
Aasathra Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a clover on it. She has dyed her greying red crest a little too much giving a sharp red color. Her face is covered beneath a completely black helmet.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is able to make almost anything out of random pieces of junk.
History: She was raised in a white middle class family as the only child. Aasathra was born on a far southern forest where she grew up under the tutelage of her father, an expert Shipwright. She moves from town to town, unable to find a place to settle.
Motivation: She is content.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Tourmaline (100 gp).
Jasmine Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She carries with her a set of scythes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears a small hat to cover her moderate length black hair. Her green eyes are passionate and lively.
Personality: She dislikes all the random violence that takes place in the north. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother; and to unite with her sister
Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Zircon (80 gp).
Dentratha Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She dresses in green turtlenecks beneath a tan coat with black slacks, and her gloved hand is found clutching a club. Her brass crest is drawn into a tight pony tail with a rose scrunchie. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is skeptical of what others tell her and is slow to trust.
History: Dentratha was born in the north. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Persistence. Flaws: Greedy, Shy. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is greasy and uncared for. His yellow eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. 1 Breastplate.
Nithther Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear green clothing when he does not wear armor. His brass crest is greasy and uncared for. He has a dull look in his gold eyes.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Nithther hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Carter soon after.
Motivation: He wants revenge against goblins; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Ugly, Impulsive, Hedonist. Bonds: Poor, Enemies, Job. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Moss agate (11 gp).
Adrik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.
History: He was born on a small isolated farm. Adrik was born on a far southern island where he grew up under the tutelage of his mother, an expert Shipwright. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Artistic, Fighting. Bonds: Attractive, Immigrant, Nature. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 120 gp.
Ildrex Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white crest down. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Unemployed. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Ildrex was born in the south. At a young age he loved to build and create. Ildrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
Thea Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is long and unkept. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.
History: Thea was raised in a hard working conservative environment. She worked as a nervous Painter and found it very stressful. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Further expansion of business; and find a way to reverse the transformation of her sister
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Job, Family. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
