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NPC Generator

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Advanced [show]


Eldeth Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, grey cloak. Her hair is white and very short. Her fierce brown eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Eldeth grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her old friends; and she has a crush on the local sellsword

Ideals: Joker, Extrovert, Persistence. Bonds: Adventurer, Has a crush. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Eldeth Brazzik, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)6 (-2) 14 (+2)7 (-2)
Skills Intimidation +0, Investigation +0
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Left-Handed Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He sports a flattop fur cut. His eyes, though not visible through his cowl, are green.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Left-Handed was born the youngest of three triplets. Left-Handed was born on a far western plains where he grew up under the tutelage of his father, an expert Junk Dealer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Family, Immigrant. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Left-Handed Plume, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Emeny Barney, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. Her chestnut hair is still thick. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born several months after her father was called into army service. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Shy, Fearful. Bonds: Military, Criminal record. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Emeny Barney, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Rose (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bendoo Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a long, white cloak. She is muscular with a powerful set of arms. She has chestnut hair. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.

History: The child of a Dyer, who enjoyed hunting, Bendoo was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Family, Adventurer, Nature. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Bendoo Sydney, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his red hair. He has a tattooed face.

Personality: Curran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Military. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Curran Smoothhands, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Vlorn Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. His eyes are hazel and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Courier, who enjoyed hunting, Vlorn was taken on many hunting expeditions. Vlorn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the east

Ideals: Entrepeneur, Opinionated. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Vlorn Appleblossom, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop crest cut. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. When Donaar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 4 years later his spouse died after the birth of his son. Heartbroken, Donaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Disease. Bonds: In love, Military. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Baelitae Franklin, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her long white hair is drawn into a two foot long braid. Her eyes are amber and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Selfish. Bonds: Adventurer, Poor, Immigrant. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Baelitae Franklin, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red fur is lengthy. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Drifting was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drifting's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Drifting Candle, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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