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NPC Generator

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Advanced [show]


Eran Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large white mantle and cape that has been intricately interwoven into her black robe, and a wedding ring on her right hand. She wears her silver hair up. Her eyes are blue and catlike.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Eran studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: In love, Enemies, Rich. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Eran Brightmoon, Female Halfling Sorcerer 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Malmûg Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His golden hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Seamstress again; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Malmûg Fulton, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 7 (-2)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Obsidian (5 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Mary Shelly, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her whip. She has brown hair. Her eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Mary is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the west her family was never financially stable. In her 14th year, her parents were killed by a goblins raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Insomniac. Bonds: Family, Poor, Enemies. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Mary Shelly, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She wears her golden hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Anne hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born in the west, but her parents moved at a very young age to the north. Her first spouse was a Fortune-teller, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her singing dream.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Anne High-hill, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +6, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Panana Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple blue robe with violet stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. She has a long chestnut ponytail with little hanging trinkets. Her violet unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Panana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Poor, Family. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Panana Fapplestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Mary Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. Her black hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the west to a Mason, Mary learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Carter again; and further expansion of business

Ideals: Optimist. Bonds: Rich, Criminal record, Job, Nature. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Mary Hadleigh, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Malquis Firahel, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. Her black hair is wavy and long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She receives visions of the future at random moments

History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Malquis Firahel, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Nemeia Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in earthy colors with a green and tan handkerchief worn on her right side. She wears a top hat to cover her moderate length chestnut hair. She wears crescent spectacles with a black brim.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Nemeia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She got into the Apothecary business at a young age. Her father was a soldier and died while she was still young. Nemeia was left her father's suit of armor and trained in its use and care. She struck the Apothecary job and began her own company from there.

Motivation: Sabotage a competitor; and an old rival family wants her found

Ideals: Athletic. Bonds: Criminal record, Family, Job, Military. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Nemeia Ecstasy, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp. 1 Bullseye lantern.


Social Check DCs


Theirastra Ariessus, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a blue coat over a pastel low-cut shirt, and a small hat upon her head. She has slicked back chestnut hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Theirastra Ariessus, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Everburning torch.


Social Check DCs

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